I’ve already written about my systems-led approach to accessibility research. This series of articles is designed to put a little more flesh on the bone with a detailed look at how OOA/OOD (Object Oriented Analysis and Design) can be used to describe computer systems and their interaction with users.
Some of my blog posts in the past have been quite large, essentially full papers as single blog posts (because that’s what they were, dredged from a blog-free past). This time I’m trying a tutorial style approach with a table of contents linking a series of chapters together. Hopefully this will make the content feel more accessible and usable.
I will update the bibliography page as I go with references for further reading.
Table of Contents
2.2 A thinking tool
2.3 Independent problem domains
2.4 Abstract user interfaces
2.5 Competition for resources
2.6 Transcoding of sequences
2.7 Role migration
2.8 N-ary relationships
2.9 Rule based systems
3. Adapting the Shlaer and Mellor OOA/OOD process
3.2 Implementation by translation